Sumo Server
Map Alteration Requests II - Printable Version

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RE: Map Alteration Requests II - Redirect Left - 02-01-2018 06:05 PM

Yes. But the map would later not work. You also started submitting maps that had translations in, and thus needed editing to remove the translation of 'SUNNY' from.


RE: Map Alteration Requests II - Dead_LIFE - 02-01-2018 09:33 PM

(02-01-2018 06:05 PM)Redirect Left Wrote:  Yes. But the map would later not work. You also started submitting maps that had translations in, and thus needed editing to remove the translation of 'SUNNY' from.

I fixed, snake rings 1 and 2 can be returned, the more 2 works good


RE: Map Alteration Requests II - theman - 02-11-2018 12:13 PM

Map: ZimZam
Some spawns in this map are set such that spawning a car there makes you fall off instantly, there's 3-4 such spawns. This map contains manual spawns so, either remove this map or reset the spawns manually.


RE: Map Alteration Requests II - Redirect Left - 02-12-2018 08:25 PM

ZimZam is removed


RE: Map Alteration Requests II - theman - 02-12-2018 09:09 PM

Map: Well Dam,
This map needs to increase the fall off by some units because there is a certain region in water where people fall off and yet do not get eliminated, instead they just float.
Would attach a screenshot later, but I'm on phone right now,plus I think increasing z fall-off by 2-3units would suffice.
Image: https://imgur.com/a/WKB3v
Edit: Added a screenshot for clarification.


RE: Map Alteration Requests II - DeivuxxX - 02-13-2018 10:24 PM

Well Dam is overall really badly optimised, and needs a complete rework. Some bumps are so high that they're impassable by most cars, many places you can't get back from, people driving over invisible paths on water, etc.. Pretty much just like Cowboy Bill (just get rid of that map already too, literally nobody likes it xD (attached screenshot)).

Also, for the map Highway To Hell, the dam can be flown over by a fast car, and camped whether on top of it, or behind (screenshot #2). Needs some sort of barrier, like an invisible airport road.


RE: Map Alteration Requests II - Redirect Left - 02-13-2018 10:43 PM

CM707 & RAPTOR115X are both active, so i'll leave it for them to decide if they want to edit Highway To Hell, RAPTOR is also a trusted admin, so he can edit the map regardless of him being listed as the author in the map database.
Well, Dam is now listed as an inactive map - its still in cycle but, much like Team Sumo & Deathmatch, requires an admin to force it. I'll try to load it locally and see if it can be repaired. I think it was made by an active player too. I think Crystal is either Sixty or Jessica
Cowboy Bill is removed entirely - as indeed from the map data page, it was fairly disliked - http://thefoxbox.xyz/mapdata.php


RE: Map Alteration Requests II - Jessica - 02-13-2018 11:53 PM

Yeah, Sixty made the map Well, dam. I've never made any maps myself.


RE: Map Alteration Requests II - Sixty - 02-14-2018 12:04 AM

Yup, Well, Dam was me. When I get chance after the move I'll pull the files and edit it


RE: Map Alteration Requests II - RAPTOR115X - 02-14-2018 04:10 AM

I'll look into that map bug (Highway To Hell) in the coming days and address the issue for that map.


RE: Map Alteration Requests II - theman - 02-14-2018 07:13 AM

(02-14-2018 12:04 AM)Sixty Wrote:  Yup, Well, Dam was me. When I get chance after the move I'll pull the files and edit it

Please make sure to keep these points in mind while editing the map, so that the map becomes good overall;
1). Increase z-falloff by preferably 2-3 units.
2). Add a ramp to the road joining it to the dam.
3). Add a small path connecting the sumo ring to the part where the generator's/transformers are kept on the dam in lower part( places reachable only from one way make people rage, because of being stuck) since currently only jumping is the way to reach that part and hence people get stuck there.

Even I believe that having to edit a map is better than removing it, hence I made this suggestion Smile


RE: Map Alteration Requests II - RAPTOR115X - 02-14-2018 09:36 AM

(02-14-2018 04:10 AM)RAPTOR115X Wrote:  I'll look into that map bug (Highway To Hell) in the coming days and address the issue for that map.

Okay, I've corrected this map, should be good to go once RDL gives it the green light and adds the revised map data.


RE: Map Alteration Requests II - theman - 02-18-2018 07:40 AM

Map: Industrail Chaos by Sixty.
There is no z fall off set, so people just fall off and drive all around GTA: SA.
https://i.imgur.com/38G78ev.jpg


RE: Map Alteration Requests II - theman - 02-25-2018 09:12 AM

Map: Factory Sumo by Said_Ali
This map contains misspawns such that people fall out of the map with 0 seconds alive time, even though there are two sumo rings without obstruction or inclination available, the misspawn point couldn't be recorded since people fall off as soon as they spawn so no one can record their whereabouts. https://imgur.com/a/7FYJp -> shows people falling off at 0 seconds, either remove the map and wait for author to fix it or if someone has time do it asap, but disable it for the time being.


RE: Map Alteration Requests II - Dead_LIFE - 03-13-2018 02:11 PM

Is this a map problem or player uses cheats?
The player rides around objects that have been deleted. or is it a air break
http://prntscr.com/iqmfqj