[MM]IKKE's Map Making Tutorial
#31
Unpack archive with 0.3z server to your server folder. Don't forget to edit server.cfg
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#32
Incase [MM]IKKE wants to start looking at how much he needs to update his tutorial for SumoCore 3, or for anyone else who just wants to be nosey, here is the current demo file for it.

http://foxbox.theskyisnotblue.com/demo.zip
If anyone has any questions, just ask.
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#33
(02-20-2014, 05:19 PM)Redirect Left Wrote: Incase [MM]IKKE wants to start looking at how much he needs to update his tutorial for SumoCore 3, or for anyone else who just wants to be nosey, here is the current demo file for it.

http://foxbox.theskyisnotblue.com/demo.zip
If anyone has any questions, just ask.
Sorry for stupidity, but I really can't find GetPlayerPos in your API
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#34
(02-20-2014, 05:19 PM)Redirect Left Wrote: Incase [MM]IKKE wants to start looking at how much he needs to update his tutorial for SumoCore 3, or for anyone else who just wants to be nosey, here is the current demo file for it.

http://foxbox.theskyisnotblue.com/demo.zip
If anyone has any questions, just ask.

same link, updated.
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#35
(02-20-2014, 05:19 PM)Redirect Left Wrote: Incase [MM]IKKE wants to start looking at how much he needs to update his tutorial for SumoCore 3, or for anyone else who just wants to be nosey, here is the current demo file for it.

http://foxbox.theskyisnotblue.com/demo.zip
If anyone has any questions, just ask.
Again updated.
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#36
26 errors.

"undefined symbol (playerid)"
Help me !
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#37
Paste your map, in [ code ] tags.
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#38
(02-24-2014, 06:55 PM)Tommy Wrote: 26 errors.

"undefined symbol (playerid)"
Help me !

Wow! We can practice telepathic skills!

.. any details/code ?
________________
-_- RDL was faster
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#39
RDL has PM system disabled, so:
Thread named "Random Core" with my advanced features was deleted (a week ago) for several reasons.
All maps that already use it should be converted to SC3 format and uploaded to server after release of new sumo core.
Contact me if there will be compatibility problems (or if anybody wants to use my features in his map).

Surprisingly, I still have no maps with those features, so I'm planning to make one.
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#40
(02-24-2014, 09:01 PM)DialUp Wrote: RDL has PM system disabled, so:

olol, forgot about that, you should link me the latest version of the random core, as i don't think i have the newest one.
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#41
I've sent you the latest one with wagonr's map in IRC few days ago. All implemented features should work fine. (Little busy with 3D movies analysis now, did no updates to RC)
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#42
Well, to keep compatibility with the few maps that use it, and to keep it usable by others. I can merge it into SumoCore3, and add hooks into the api for people to still use it?
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#43
Of course, you can, but:
1) I could miss some bugs
2) The code is still not finished, I want to add many features later
3) It's not so easy to use that code. (for pro mappers only Smile) Final result can be seen only after compilation.
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#44
Well, the sumo api can make it much easier to use, for examples see api.inc on http://theskyisnotblue.com/demo.zip - the sumo added stuff is at the bottom of the file.
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#45
(02-24-2014, 10:55 PM)Redirect Left Wrote: Well, the sumo api can make it much easier to use, for examples see api.inc on http://theskyisnotblue.com/demo.zip - the sumo added stuff is at the bottom of the file.
Error 404
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