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Updating the following maps
10-26-2017, 04:29 PM
Post: #16
RE: Updating the following maps
(10-26-2017 03:41 PM)Redirect Left Wrote:  There are still no differences on the saved version in the map generator to what is on server.

why so of course me will have to wait for the map to play in the game, but I think that again without changes it will be. so you could see if there are new maps in the cycle, since I did not get any of them, I'm know it's random but still

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10-26-2017, 04:55 PM
Post: #17
RE: Updating the following maps
I've just copied the version on the Map Generator over, again there are no changes. The byte size of file is identical, and the total lines of the file is identical. You're either not copying the new one over, you're copying the old one over and don't have the new one, or you're not pressing the save button at bottom of page.

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10-26-2017, 05:08 PM
Post: #18
RE: Updating the following maps
(10-26-2017 04:55 PM)Redirect Left Wrote:  I've just copied the version on the Map Generator over, again there are no changes. The byte size of file is identical, and the total lines of the file is identical. You're either not copying the new one over, you're copying the old one over and don't have the new one, or you're not pressing the save button at bottom of page.
Quote:// Begin bulk map data.
public OnGameModeInit()
{
// Load a skin, at the co-ords you set for SetPlayerPos.
AddPlayerClass(SKIN_ID,3048.0916, 693.1113, 39.9161,0.0,0,0,0,0,0,0);

// Begin your settings - they align properly when copy pasted into Pawno.exe
Z_FALLOFF = 20.0;
WIN_TIME = 350;
MapTime = 17;
RED_IDENTIFY_TYPE = 2;
Weather = SUNNY;
GIVE_NITRO = 1;
RANDOM_MODDED_VEHICLES = 0;
MOD_ALL_VEHICLES = 0;
ENABLE_NOT_MOVE_LOSE = 1;
NOT_MOVE_WARNINGS = 3;
ENABLE_REPAIR = 1;
REPAIR_INTERVAL = 90;
REPAIR_AMOUNT = 100;
REPAIR_X = 160;
MAX_ALLOWED_HEALTH = 1200;
ALLOW_RAMP_SPAWNING = 0;
ALLOW_BARREL_SPAWNING = 0;
ENABLE_FIRE_TRUCK_RESCUE = 0;
REMOVE_LOADOUT_RESTRICTIONS = 1;
DISALLOW_SAVELOAD_CAR = 0;

DISABLE_DEJAVU = 1;
it's from the generator, the map is deadly cubism
there everything is there

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10-26-2017, 05:30 PM
Post: #19
RE: Updating the following maps
"there everything is there"
No. A map file is a lot longer than that.

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10-26-2017, 05:38 PM
Post: #20
RE: Updating the following maps
(10-26-2017 05:30 PM)Redirect Left Wrote:  "there everything is there"
No. A map file is a lot longer than that.

and where else do you need to change the time, to win?
and what about the map, " on Roofs "I changed only the objects, on the other cards everything was in order and there was a replacement

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10-26-2017, 06:19 PM
Post: #21
RE: Updating the following maps
The only place to change the time to win is WIN_TIME =, but the map file is a lot bigger than what you pasted there.

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10-26-2017, 06:23 PM
Post: #22
RE: Updating the following maps
(10-26-2017 06:19 PM)Redirect Left Wrote:  The only place to change the time to win is WIN_TIME =, but the map file is a lot bigger than what you pasted there.

I just show that there are changes in the generator, To me send here all the file from the generator in?

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10-26-2017, 06:29 PM
Post: #23
RE: Updating the following maps
What you pasted there, is the exact same that is currently on the server.

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10-26-2017, 06:37 PM
Post: #24
RE: Updating the following maps
(10-26-2017 06:29 PM)Redirect Left Wrote:  What you pasted there, is the exact same that is currently on the server.

okay, I'll wait this maps in the game to see if it was change accepted
just passed a lot of time since the adoption. and the appearance of maps in the game
all day,and I played it twice in a row

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10-26-2017, 07:47 PM
Post: #25
RE: Updating the following maps
about the devil you made the wrong changes, I worked for a long time on the map "police", but when I was playing now, it was old, and I do not have the original source((
I changed the map "police" so well, but it all disappeared(

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10-26-2017, 07:50 PM
Post: #26
RE: Updating the following maps
The version of The Police is the same on server as it is in the map generator files. So you didn't update it there, or didn't save it.

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10-26-2017, 07:54 PM
Post: #27
RE: Updating the following maps
(10-26-2017 07:50 PM)Redirect Left Wrote:  The version of The Police is the same on server as it is in the map generator files. So you didn't update it there, or didn't save it.

Not exactly as it was originally, but the meaning is the same, you can accept the changes

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10-27-2017, 04:08 PM
Post: #28
RE: Updating the following maps
Changes in the "triple stage"
1. The machines are replaced by only "fast no bike"
2. Added several springboards
EDIT
Updating the map "ParKING 3"
Added additional routes for large vehicles

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11-01-2017, 05:09 PM
Post: #29
RE: Updating the following maps
Updating the ParKING 3 .
1. Added repair zone

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11-02-2017, 05:53 PM
Post: #30
RE: Updating the following maps
Triple Stage & ParKING3 updated

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