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Updating the following maps
11-17-2017, 10:06 PM
Post: #46
RE: Updating the following maps
how to restore the "two cups", I repeat in the middle between sumo rings, it was a third, but since I did not want them to appear there, I replaced the objects, but the caviar remained

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11-19-2017, 10:52 AM
Post: #47
RE: Updating the following maps
Deadly Cubism
External paths have become wider,
NerILL 2
remove fake paths and added more ramps

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11-20-2017, 02:26 AM
Post: #48
RE: Updating the following maps
(11-19-2017 10:52 AM)Dead_LIFE Wrote:  Deadly Cubism
External paths have become wider,
NerILL 2
remove fake paths and added more ramps
done
(11-17-2017 10:06 PM)Dead_LIFE Wrote:  how to restore the "two cups", I repeat in the middle between sumo rings, it was a third, but since I did not want them to appear there, I replaced the objects, but the caviar remained
I've no idea what this is meant to say.

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11-20-2017, 07:24 AM
Post: #49
RE: Updating the following maps
(11-20-2017 02:26 AM)Redirect Left Wrote:  
(11-19-2017 10:52 AM)Dead_LIFE Wrote:  Deadly Cubism
External paths have become wider,
NerILL 2
remove fake paths and added more ramps
done
(11-17-2017 10:06 PM)Dead_LIFE Wrote:  how to restore the "two cups", I repeat in the middle between sumo rings, it was a third, but since I did not want them to appear there, I replaced the objects, but the caviar remained
I've no idea what this is meant to say.

where people fall into the water, there was a sumo ring, but I deleted it, because I did not want the players to appear there, the sumo ring was removed and the spawn remained

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11-20-2017, 07:42 AM
Post: #50
RE: Updating the following maps
You need to recreate the spawns because if you've used the Auto spawn generator, the spawns were created for that sumo ring which you removed. To 'restore' it, just either edit the spawns in the map generator or if you can't manually create spawns just copy the code of all objects and re upload the map after deleting it from the cycle
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11-21-2017, 03:50 PM
Post: #51
RE: Updating the following maps
fixed problems with the spawn "deadly cubism" map
and also corrected spawns in the "two cups"

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11-23-2017, 10:11 PM
Post: #52
RE: Updating the following maps
RDL, I do not want people to fall into the water

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11-23-2017, 10:12 PM
Post: #53
RE: Updating the following maps
...ok and?

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11-23-2017, 10:13 PM
Post: #54
RE: Updating the following maps
(11-23-2017 10:12 PM)Redirect Left Wrote:  ...ok and?

I corrected the spawns, but I can not accept the change, this can only be done by you

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11-23-2017, 10:31 PM
Post: #55
RE: Updating the following maps
on what map?

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11-23-2017, 10:31 PM
Post: #56
RE: Updating the following maps
(11-23-2017 10:31 PM)Redirect Left Wrote:  on what map?

Deadly cubism
2 Cups

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11-23-2017, 10:36 PM
Post: #57
RE: Updating the following maps
both updated, and 2C put back in cycle

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12-01-2017, 11:05 AM
Post: #58
RE: Updating the following maps
map Silent Hill ,New city 2 has been updated
Map of Roadways 2 (14) has been changed to fall zone to 105

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12-04-2017, 12:51 PM
Post: #59
RE: Updating the following maps
can you attach a sound effect to "Silent hill" map? siren from the film "Silent Hill" and that it will play when the players are red, it would be great

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12-15-2017, 08:40 AM
Post: #60
RE: Updating the following maps
I remind you that there is an unfinished work
Add maps
Closed Route ,Infernal Baseball,Stock
Update maps
Silent Hill ,New city 2,Roadways 2(aka 14) , The police/

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