Updating the following maps
#61
I fix invisible wall in map SSV
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#62
these maps are need update.
Silent Hill ,New city 2,Roadways 2(aka 14) , The police, HARDCORE
I heard it can do not only RDL, so it would not be bad that a freer administrator would do it.
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#63
Any level 2.5 or level 3 admin can edit maps at http://sumoserv.com/map/adminedit.php (after logging in), and any level 2.5 or level 3 can ask for SVN access to maps so they can make changes in the actual SVN system. So far only Myself, Confucius & Timid actually have it though.
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#64
(01-30-2018, 11:55 AM)Dead_LIFE Wrote: these maps are need update.
Silent Hill ,New city 2,Roadways 2(aka 14) , The police, HARDCORE
All of these have been updated and Snake Rings 1 & 2 are back in cycle - Revision 4046

You should make more maps similar to Triple Layer. It's a lot more interesting with multiple levels and jumps in maps. you should tick the 'advanced settings' box, then when generated edited MAX_ALLOWED_SPEED - as maps like this you can go higher than the default max.
[17:42:17] <@SugarMommy> *aaah daddy~ .. spank me.. HArd~*
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#65
(02-03-2018, 08:46 PM)Redirect Left Wrote:
(01-30-2018, 11:55 AM)Dead_LIFE Wrote: these maps are need update.
Silent Hill ,New city 2,Roadways 2(aka 14) , The police, HARDCORE
All of these have been updated and Snake Rings 1 & 2 are back in cycle - Revision 4046

You should make more maps similar to Triple Layer. It's a lot more interesting with multiple levels and jumps in maps. you should tick the 'advanced settings' box, then when generated edited MAX_ALLOWED_SPEED - as maps like this you can go higher than the default max.

I had somewhere 20 old maps, but I deleted them and only a few of the new ones were left, (such as Dead cars land 2, On roofs 2, (Undeground road I think I should add it today), I do not plan to make new ,no ones yet ideas, especially on the server already have many maps
and I do not quite understand about "MAX_ALLOWED_SPEED" .and water map many players liked I want to know how to change it so that it works correctly
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#66
Upgrading one of the old NerILL map, it's better to block the no planned spot camp, remove the object interfering with the spawn.
I remembered about the triple stage, there was also replaced the object, which created unseen obstacles
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#67
I was very upset when I saw the unchanging "Silent Hill" because I thought I had not made any changes,
but it's just you forgot to take them, or it is cycle old version
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#68
tunnel route - an alternative lift to the roof is added, to exclude the blocking of a single track
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protection of violators 10 \ 10
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#69
PARKING 3 fixed the code for repair zones and this should work
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