Andromada Maps on Sumo
#16
+1 to remove the LS sumo map, it's waay to small for a good sumo match, I did win it with a dumper somehow though~
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#17
WIN_TIME has been reduced to 325. It is better to adjust maps to fit, than remove them entirely.
[Image: sEUTTDLR.png]
[17:42:17] <@SugarMommy> *aaah daddy~ .. spank me.. HArd~*
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#18
Map Name - Bridge Art

The spawns need to be fixed, there are those SumoDiscs, but still , we don't spawn on it, sometimes we , do sometimes , we don't ...
R.I.P my /rating, tho.
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The Fidget-Maker Dodgy
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#19
Map: GrazePurpleMas2013
there's a sumo ring which is used for decorator measures, but the z falloff is set at that ring, so people spawn there and instantly get eliminated.

https://imgur.com/a/9phkH
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#20
Falloff has been lowered
[Image: sEUTTDLR.png]
[17:42:17] <@SugarMommy> *aaah daddy~ .. spank me.. HArd~*
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#21
(02-09-2018, 06:41 AM)RoOsTeRKiNg Wrote: Map Name - Bridge Art

The spawns need to be fixed, there are those SumoDiscs, but still , we don't spawn on it, sometimes we , do sometimes , we don't ...
R.I.P my /rating, tho.
I've deleted all the spawns and manually redone them. (R4054)

This happens when rings are at angles instead of flat, the automatic generator cannot tell the difference. They need manually placing with the VehCreator script I made ages ago.

Keep reporting them as the bugs come up, I'm fixing them as fast as I can.
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[17:42:17] <@SugarMommy> *aaah daddy~ .. spank me.. HArd~*
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#22
(02-09-2018, 08:37 PM)Redirect Left Wrote:
(02-09-2018, 06:41 AM)RoOsTeRKiNg Wrote: Map Name - Bridge Art

The spawns need to be fixed, there are those SumoDiscs, but still , we don't spawn on it, sometimes we , do sometimes , we don't ...
R.I.P my /rating, tho.
I've deleted all the spawns and manually redone them. (R4054)

This happens when rings are at angles instead of flat, the automatic generator cannot tell the difference. They need manually placing with the VehCreator script I made ages ago.

Keep reporting them as the bugs come up, I'm fixing them as fast as I can.
Reply was "faster than lightning" lel Tongue

Another map
Grazapurplemas2012 ...

Spawning on an uselessly placed disc under the map, moreover, there is a plenty of space "Under" the map to run around...

Maybe that z falloff should be a bit higher, idk... Please take a look at the map.. Theman said that ,he would post the scrn shots..
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The Fidget-Maker Dodgy
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#23
Map: Office.
This map has a sumo ring which is blocked and hence people spawning on it get stuck and only can fall off to get out of the ring
https://imgur.com/a/KjzJE
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#24
(02-10-2018, 09:05 AM)theman Wrote: Map: Office.
This map has a sumo ring which is blocked and hence people spawning on it get stuck and only can fall off to get out of the ring
https://imgur.com/a/KjzJE

y u no post scrn shot for the map i had reported about!!!!!Dodgy
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The Fidget-Maker Dodgy
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#25
(02-10-2018, 09:22 AM)RoOsTeRKiNg Wrote: y u no post scrn shot for the map i had reported about!!!!!Dodgy

Map: GrazaPurpleMas2013
This z falloff has been lowered very low, such that people can go under the sumo rings and drive comfortably in a meadow.
I've played this map on andromada sumo 3-4 years back and at that time, the z falloff was just below the lowest sumo ring and not below the meadow.

https://imgur.com/a/5gpJ5

Map: Dead Toll
This map contains sumo rings which are blocked on the edges by hollow buildings and so when players spawn on that ring, sometimes they get stuck behind the walls of that hollow building and can't escape it.
https://imgur.com/a/Gx5OQ
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#26
I will fix Dead Toll, GrazePurpleMas2012 & Office when I get home tonight. For now they've been set to not load.
[Image: sEUTTDLR.png]
[17:42:17] <@SugarMommy> *aaah daddy~ .. spank me.. HArd~*
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#27
Map: Somewhere2Hide,
This map contains 4 sumo rings for spawning players out of which only 1 is suitable(unobstructed/ uninclined), the rest include objects which make players get stuck inside the object until they die, so I'd suggest to either make manual spawns in that map or remove it completely, since alteration with objects would remove the essence of the map anyhow.

Image : https://imgur.com/a/C4VGK

Edit: Edited name of map and added image for clarification.
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#28
I've redone all the spawns for that map manually, as again the rings are obstructed or at angles the auto generation of spawns couldn't account for.
[Image: sEUTTDLR.png]
[17:42:17] <@SugarMommy> *aaah daddy~ .. spank me.. HArd~*
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#29
Map: Red Hot Chilliad Pepper.
The spawns are bugged due to inverted sumo rings, sumo rings stacked on one another and also because 50% of the sumo ring is covered with the mountain, so doing them manually would be good.
https://imgur.com/a/W3gnu
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#30
Was about to post it.. lel. Never thought it was already posted. Thanks theman,
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The Fidget-Maker Dodgy
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